Re: Timezones. If I had more assistant bodies that could cover ref work while I was asleep (Ophelia did a great job), if we had more publicity inside RvB of the event/more folks interested from those TZs, you off server TZ folks could guarantee several hundred stream viewers and so on, then I would be more than happy to run one later. Same as any event really, but its rare that you off TZ people ever come along and say "running an event in x TZ, what do I need Uncle Mangala?". I mean in all the planning work, not once did any off TZ guys bring this up as a concern (beyond you crims anyway).
Additionally is there up to 100 active/interested pilots across late Seppo & Crim tzs? Thats a key aspect of my timezone choice as well. Hard to work with those timezone groups if they are not working with me here. I mean look at the SC, we got around 90 guys to sign up from all our TZs, around 20 of whom either didnt show or ended up dropping out as apparently commitment is hard, can you guarantee the same + enough willing last minuters to make a full TZ switch a thing? (Euros wont want to be up into the small hours on a Monday AM for example, as I can tell just from a quick glance at the kb between midnight and DT monday.)
Was the exact issue the times it started as if so, it was designed to run through EVE's prime on a weekend to attract the most stream viewers to show us off in the best possible light, unfortunately that happens to be perfect for me - less than optimal for the some of you (especially dirty crims). I will admit even I think the 14.00 kick off on the first day was too early though.
Next go round I want to be the host for this event live on stream and comms, and I do not function well after about 1am. I start to babble. However it is a consideration, and if needs be we could run it later in the evenings (start it in server prime) and split it over multiple weekends. so less matches, but in a better overall time section. Say from 19.00/20.00 EVE onwards. Message overall is help me help your timezones, do not ever just expect me to do that on my own. Give me an incentive by being involved and committed - to the events at hand and generally this community overall - (and boy some of you were so thats a first step!) and I will reciprocate.
Re: Defence fleets, good idea.
However I am sure we can NOT be at war for the future ones. Then we just need to make sure we have willing suiciders around to handle neutrals who crash. And honestly we only had a couple of occasions of that this weekend, it wasn't as bad as y'all make out. They added some flavour. Also lessons in KR clearing ftw!
Re: Autumn Name. Only the season it is in the servers country matters so lol Shaggy ;D I am willing to take suggestions though, as the Autumn Shield will fall around out 5th Birthday so maybe the name wont be used and something more appropriate will be.
Re: Team sizes and no shows. I'd want to move to a pool of 8 players per team, which should cover for dropouts, TZ availability, people thinking that committing to something I run isn't important (it is btw). Still sticking to the 5v5 layout as thats perfect for streams (and this is all about RvB publicity first, improving players second, prizes last)
Again this relies on word of mouth/publicity/interested parties drumming up support in advance and getting folks interested. The fact that so many teams had a fair spread of SP should be good enough an advertising tool especially if the "younger" guys involved stick around and tell the next generation of their heroics etc
In fact a pool of players per team takes the required numbers up to at least 140... And we're back to timezone issues again.
No shows just get barred from any future events that I run and control.
Re: Deposit. Thats an idea. Small one per pilot and if they show they get it back after their first match flown/being on the bench for their if their captain confirms. If they do not it goes into a prize pool.
Re: Prizes. Had a lot of top loading, how about more prizes for scoring most points on a given day, shinies team fielded etc?
Re: Implants. If someone could write us an auth tool that lets me/a team of assistants check implants and ensure folks dont use more than 3% hardwires/learners as per AT etc then that would be the first big meta change.
I would love to hear from teams if they had shiny implants and so on versus how well they did in the overall scheme of things.
Re: Ship meta. No to BS at this stage, maybe once we've ran it a few more times. I like the idea of a BC/CS/Strat Cruiser flag ship though - again using the AT rule for those. Although that does then run the risk of boosting...
Ship meta will alter next go round anyway, points will change (im open to a slight rise to 35 after seeing a couple of near misses with points...), bombers/interdictors/navy cruisers will come in. Holding off on Pirate cruisers as I want to see the meta with Navy first, as there is enough variation between them and their roles etc.
Re: Bans. Frank already made a good suggestion and its one I am putting into the evolving rule set. In the finals instead of Winners bracket = bans only (inclusive bans by the way not exclusive - if that wasnt clear), Winners bracket will get to ban in match 1 & 3, team that came up from losers bracket gets to ban in match 2. I wont ever change to a best of 4, it sounds weird let alone I have never heard of a best of anything using even numbers. (And I truly dont want to have to go to points deciding it when both teams win 2 or some other multiple of 2).