So for this month I personally would like to see the purple killboard have on of each kill on it! Yes some will be hard and other near impossible for how we are but if you never try you will never know!
So if you see numbers are low pick a target i.e. One off the ship types on the list and go kill it! It doesn't have to be a RvB member in the ship that gets killed!
And yes there is some boring kills to be had aswell i.e. Pos kill etc I will advertise these well in advance and I will try and make these As fun as possible!
I will post updates when I can!
I will add a target each day the first one to post the kill link in here gets a prize! You don't have to be final blow or top damage you just need to be on the kill!
Make that board turn green people!
Much love nitro
137 Views · 7 Replies ( Last reply by nitro oxide )
NO mods restrictions (except ECM)
The ones blown up can return (warp to arena center) in a "stock" noobship (two turrets, multiple times) and re-join the fight shooting haulers
NO podding (be in a clean clone in case of smartbombs:)
Josameto, September 9th 2017, 1900 EVE time
100km Arena (or more if needed)
1st - Last Hauler Standing - Myrmidonhull
2nd - Wolfhull
3rd - Jaguarhull
Most Noobship kills - Harpyhull
1st to get blown up - Sigil full of stuff
Most Hauler killing blows with Hauler - Maledictionhull
Most Hauler killing blows with Noobship - Taranishull
Everyone else - Fitted Merlin, Kestrel, Incursus or Rifter
Program & Details:
We form a purple fleet and meet in the arena, take positions around arena center. When all are ready we start shooting. Those who are blown up can warp to a station and jump in the free noobship they get, then warp back to the arena center and start hunting remaining haulers (NO WARPING TO FLEET MEMBERS ALLOWED). Haulers can shoot noobships. If you get blown up in your noobship, just get another one and come back in action. You are free to fit two turrets on the noobship (dock, strip fitting, trash noobship, undock and re-dock again, fit 2nd turret=double DPS!!!). Bring lots of ammo.
Post your Hauler loss-mails and kill-mails below to claim your prizes.
Feedback and suggestion are welcome!
358 Views · 22 Replies ( Last reply by nitro oxide )
Happy 10k kills to me!
We will be roaming Amarr FW low sec in heavy metal. The comp should be something like the following:
25% Guardians/Augorors (2 Cap Transfers each)
60% Armor DPS (T1 Battleships > BC > Cruisers) all with plates, MWD recommended
Boosts (Repair and Resists, CS or BC)
ECM/Damps (Blackbird w/plate, Celestis, Maulus, Keres)
Recommended Augoror Fit
Adjust charges and ammo as required. These are just examples.
Official Music will be ...
Listen to that song. Get yourself psyched. Watch the cheesy video and embrace it all.
We're gonna have some fun.
✠ The only time we're gonna be easy is when we are KILLED BY DEATH!!! ✠
Caveat Emptor: FC will be Zen Tsai and he will not be entirely sober. What you bring may very well die horribly, stupidly, embarrassingly, and FC may laugh/sing/not notice. But won't intentionally burn the fleet. Plan accordingly.
BONUS: I will be making an announcement regarding some very exciting plans you won't want to miss!
If you can be there, RSVP with what you want to bring!
251 Views · 13 Replies ( Last reply by Scyleth )
The purpose of this event is to expose our newbros (although everyone is welcome!) to various PvP mechanics all at once in a team-based, objective-gaming environment.
How it Works:
Two teams of DPS frigates in the Gnostic Defenders Arena in Otela. Each team has an FC in a support Gnosis that each orbit a mobile depot at 10-20 km (depending on field size). FCs are not allowed to break this orbit.
The purpose of the event is to destroy the other team's FC by any means necessary.
The frigate fits are designed specifically to be very accessible to Newbros (minimal fitting skills necessary) and to fit the archetypes of PvP combat. They are also (I think) fairly well balanced against each other. The general types are as follows:
Fast frigates with MWDs and either long-range (kite) or short-range (anti-kite) weapons. Damage is low (kiters) to moderate-high (anti-kite). Great for harassing enemies, drawing them out of position, and creating a warp-in point for the rest of your team. Some of these will have utility mid slots that are used for EWAR (e.g. defensive scram, defensive web)
AB frigates with Scram/Web. Generally high damage. They will need their teammates to provide warp-in points to get to various areas of the battlefield, but have some staying power and high DPS to control the area once they're there.
Ultra-tanky AB frigates that generally fit high EHP builds or dual-rep active tank builds. Damage is moderate. These have by far the most staying power and will be able to maintain warp-in points established by the kiters/anti-kiters and spearhead short-range offensives.
If you are exploded, you will have to reship at the POS in Josameto (bookmarked) - adding a sort of natural "respawn time" to the event. Each team will get a limited number of reships - once your team has hit its limit, you get no more (and will probably-but not necessarily- lose).
These are EWAR-fit piloted by the FCs. As EWAR, they are a powerful force multiplier in fights within their effective range but are useless on their own. This role is geared more towards the players who have some PvP experience and want to dip their toes in FCing. It gives them a chance to practice their ability to give commands and execute a plan, while taking away the stress of flying a ship simultaneously.
There are 4 Gnoses fits, 1 for each EWAR type, for the FC to pick from. In order to encourage speedy matches, they are buffer fit rather than active tank. However, they will each have one hull repper (purposely inefficient) to regain some EHP when they're not under attack.
If a Gnosis goes down, that Gnosis' team will not be able to reship anymore. Their current ships on grid are welcome to try a "last stand" and take out the enemy Gnosis before dying!
The ref will be in a Dominix stocking Wardens (because that's the only BS I have on hand lol). They will keep track of how many ships have been lost on either side and give each side appropriate warnings when they are running low. They will Alpha anyone who is breaking the rules!
If the match has not been decided in 20 minutes, the Dominix will open fire on both teams' FCs to speed things up.
They mainly have to do with where you can and can't warp:
1. You may warp to any bookmark in the Arena except for the enemy team's (e.g. as Team A, no warping to any BMs with Team B in the name)
2. You may not warp to wrecks. This is to establish the necessity of providing good warpins. The wrecks will be cleaned up by MTUs on the peripheries of the field.
3. Whenever you enter the Arena, you must warp in to your team's ground 0 (the mobile depot, where the FC is orbiting).
4. Once in the Arena, you may not warp off grid. Doing so will count as -1 reship for your team. Bouncing around the grid is fine e.g. you can warp back to your FC if you need reps.
4: You may only engage enemies within the Arena (no fighting on the POS).
There will be prizes for Newbro FCs! For the event Sept 16th, the prizes are:
1st Prize (Winning FC) - Dark Blood Adaptive plates + Agency booster III
2nd Prize (Losing FC) - Dark Blood Adaptive plate
3rd Prize (First blood) - Thorax
Special Prize (Man of the match) - Dark Blood EANM
1. Can I bring my own fit?
1A. Since this event is meant to emphasize mechanics while being newbro friendly, all the fits will be provided by RvB. These fits are designed to be balanced against each other while giving players a variety of play styles.
2. Why no DPS Gnoses?
2A. I want the FC role to be a strong force multiplier but also reliant on their team to win. DPS Gnoses could conceivably just win a fight against frigates by themselves. It also exposes people to fighting with/against EWAR/Logi, which I think is a good thing.
481 Views · 21 Replies ( Last reply by Nicose )
Post them losses!
105 Views · 3 Replies ( Last reply by Turgidprose Charante )
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