Rules:
T1 HAULERS
NO mods restrictions (except ECM)
The ones blown up can return (warp to arena center) in a "stock" noobship (two turrets, multiple times) and re-join the fight shooting haulers
NO ECM
NO podding (be in a clean clone in case of smartbombs:)
Staging area:
Josameto, September 9th 2017, 1900 EVE time
100km Arena (or more if needed)
NO warping
Prizes:
1st - Last Hauler Standing - Myrmidonhull
2nd - Wolfhull
3rd - Jaguarhull
Most Noobship kills - Harpyhull
1st to get blown up - Sigil full of stuff
Most Hauler killing blows with Hauler - Maledictionhull
Most Hauler killing blows with Noobship - Taranishull
Everyone else - Fitted Merlin, Kestrel, Incursus or Rifter
Program & Details:
We form a purple fleet and meet in the arena, take positions around arena center. When all are ready we start shooting. Those who are blown up can warp to a station and jump in the free noobship they get, then warp back to the arena center and start hunting remaining haulers (NO WARPING TO FLEET MEMBERS ALLOWED). Haulers can shoot noobships. If you get blown up in your noobship, just get another one and come back in action. You are free to fit two turrets on the noobship (dock, strip fitting, trash noobship, undock and re-dock again, fit 2nd turret=double DPS!!!). Bring lots of ammo.
Post your Hauler loss-mails and kill-mails below to claim your prizes.
Feedback and suggestion are welcome!